Ubisoft Montréal
Ubisoft Montréal

Ubisoft Montréal Information

Contact top employees from Ubisoft Montréal

Summary

Nous créons l'inconnu depuis 1997. Chez Ubisoft Montréal, un but commun nous uni·es : enrichir la vie des joueuses et des joueurs grâce à des expériences de jeu originales et mémorables. Nous développ...Show more

Industries

Computer Games

Headquarters Location

Employees Size

1000-5000 employees

Specialties

Jeux vidéo, Développement de jeux vidéo, Production de jeux vidéo, Marketing, Programmation, Développement de communautés, Créativité, Innovation, Technologie, Réalité virtuelle, Audio, Art, Design, Intelligence artificielle

Founded

1997

Contact Ubisoft Montréal

Organization Website

Contact Email

education@ubisoft.com

Employees Turnover 3 quarter 2025

Number of employees switched from or switched to
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Total number all of employee turnover
Number of employees by department
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Total number all of employee turnover
Length of Employment
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Employee tenure at Ubisoft Montréal shows a diverse range of experience levels:
1% have been with the company for less than 1 year14% for 1–2 years14% for 3–4 years23% for 5–7 years18% for 8–10 years31% have over 11 years of service at Ubisoft Montréal
Ex-employees positions
In Company
In New Company
Contact top employees from Ubisoft Montréal
Eric Dumas
Production Manager
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Mauro Lanzisera
Studio Resilience Manager
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Michel Lavoie
Team Lead Jira Administrator
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Sophie Forge
Conceptrice Graphique Anvil
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Haval Ahmed
Engine Programmer
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Hans hertiga
Solutions Architect
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Scott Barrett
Generalist Programmer
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Gabrielle Kenney
Gameplay Programmer
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Caitlyn Kenney
Environment Artist
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Matthew Lourdelet Holiday
Associate Director - Level Design
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Peter Bourgelais
Technical Artist
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Zhuhuii Yap
Gameplay Programmer - Events Team - Rainbow Six Siege
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Hugues Ross
Tools Programmer (Unannounced Project)
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Klarissa Armada
Project Manager
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Alice Abracen
Script Writer
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Clint Hocking
Creative Director
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Alok Sawant
Programming Team Lead
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Jeeva Naresh
Business Intelligence Engineer
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Xiao Tan
Data Analyst
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Ben Puleo
Scriptwriter
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Mathieu Piau
Brand Director - Rainbow Six
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Thomas Prelle
Architecte technique ML/AI
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Maxime Vial
Esports Director
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Antoine Leproust
Senior Engineering Manager, Project Lead
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Antoine Laloy
Audio Designer
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Vincent Roumier
Senior Gameplay Programmer
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Céline Ganichot
Graphic Designer - CRM
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Maxime Lenglet
Level Designer
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