PolyArc Information
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PolyArc
Summary
Polyarc is a Seattle based creative studio building new and original worlds through the visual and interactive magic of virtual reality....Show more
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Employees Size | 10-50 employees |
Competitors
Employees Turnover 4 quarter 2025
Number of employees switched from or switched to
Total number all of employee turnover
Length of Employment
Employee tenure at PolyArc shows a diverse range of experience levels:
8% have been with the company for less than 1 year12% for 1–2 years36% for 3–4 years12% for 5–7 years16% for 8–10 years16% have over 11 years of service at PolyArcEx-employees positions
In Company
In New Company
Contact top employees from
PolyArc
Peter Boldt
COO/CFO
Colin Armstrong
Engineering Lead
Tyler Walters
Technical Art Director
Aaron Hedquist
Senior Engineer
Douglas Burton
Principal Game Designer
Marisa Smailes
Associate Director of Product
Kristen Quinn
Audio Director
Stephanie Jessel
People Team
Ralph Belfiore
Finance Manager
Cyril Saint Girons
Technical Director
Jason Tranchida
Principal Engineer
Kyle Dimalanta
Senior Technical Animator
Paul Reynolds
Associate QA Director
Ian Flower
Principal Engineer
Barton Slade
Principal Game Designer
Mike Jensen
Art Director at Polyarc
Alex Holodak
DevOps Director
Jorge Norgaard
Associate Artist
Aaron Hedquist
Principal Gameplay Engineer
Bryan Keithley
Senior Game Designer
Christopher Bourassa
Game Developer
Todd Helsley
Audio Lead
Eric Childs
Lead Animator
David Solomon
Senior Gameplay Engineer
Shauna Sperry
Writer
Tyler Windham
Principal UI/UX Designer
Welly Chang
Mid 3D Artist
Mike Felice
Chief Development Officer









