Oculus VR
Oculus VR

Oculus VR Information

Contact top employees from Oculus VR

Summary

Oculus VR is a private company that has been in the industry for 13 years. The company currently specializes in the Consumer Electronics, VR/AR areas. Its headquarters is located at Menlo Park, California, USA. The number of employees ranges from 250 to 500. The annual revenue of Oculus VR varies between 100M and 500M. Total funding of the company - $92.7M. To connect with Oculus VR employee register on SignalHire.

Industries

Consumer Electronics

Headquarters Location

Employees Size

500-1000 employees

Specialties

Computer Hardware, Virtual Reality, Software Development, Video Games

SIC Code

3572, 3577, 3576, 3575, 3600

DMA Code

San Francisco Bay Area

Founded

2012

Estimated Annual Revenue

$100M - 500M

Operating Status

Acquired

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Organization Website

Social Links

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Phone Number

1-650-543-4800

Competitors

Founded
Type
Employees
Revenue
Funding
2011Privately
Held
25 - 100 11.2M $40.7M
1997Public
Company
25 - 100 13.8M $212.6M
1923Public
Company
100K - 9.9M 63.6B $22B
2016Privately
Held
25 - 100 1.3M $9.5M
2015Partnership 250 - 500 48M $23M
2016Privately
Held
25 - 100 2M $10.6M
1997Public
Company
1.0K - 5.0K 206.8M $0
2014Privately
Held
1 - 25 3M $0
2013- 100-200 - $-
2014- 100-200 - $-
1995- 500-1000 - $-

Employees Turnover 3 quarter 2025

Number of employees switched from or switched to
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Total number all of employee turnover
Current employees switched from
Ex-employees switched to
Number of employees by department
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Total number all of employee turnover
Length of Employment
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Employee tenure at Oculus VR shows a diverse range of experience levels:
1% for 1–2 years12% for 3–4 years29% for 5–7 years42% for 8–10 years15% have over 11 years of service at Oculus VR
Ex-employees positions
In Company
In New Company
Contact top employees from Oculus VR
Christie McKiernan
Content Strategist
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Alaa Alawi
VR QA Analyst
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Parth Vasa
Director Of Engineering
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Taryn Monteleone
Product Design Engineer
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Lauren Donegan Ryan
Integration Engineer
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Sreedhar Krovvidi
Firmware Engineer (Consultant via Fresh Consulting)
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Aric Fitz
Mechanical Engineer
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Sanchit Garg
Graphics Engineer - Reality Labs Research
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John Kilcline
Product Manager
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Scott Randolph
Virtual Reality Platform
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John Vifian
Executive Producer
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Sarah Simpson
Senior Product Designer
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Xuefei Li
Data Science Manager
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Wolf Kienzle
Research Manager
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Zoë Sinner
Product Designer, System UX
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Matt Hural
Product Manager - VR Identity
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John Kumahara
Product Designer
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Matthew Langille
Software Engineer
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Norah Smith
Software Engineer
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Peter Ruibal
Software Engineer
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Sam Levatich
Software Engineer - Gameplay
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Dax
Software Engineer
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Artem Shvadskiy
VR Game Developer
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Yanjin Long
UX Research Manager, VR Core Software
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Yash Patel
Software Engineer
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Attila Incze
Software Engineer
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Justin Teller
Engineering Manager
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Sony Nguyen
Software Development Engineer
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Brian Jew
Software Engineer Manager
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