

Hashbang, Inc. Information
Contact top employees from
Hashbang, Inc.
Summary
Welcome to Hashbang, Inc. We are a Seattle Indie game studio that brought you Gravi, Obslashin', Mage Guard : The Last Grimoire, and Primal Carnage Assault.
Founded in 2013, we kicked of...Show more
Industries
Computer Games
Headquarters Location
Employees Size
10-50 employees
Specialties
Game Development, Game Marketing, Game Design, Game Artistry
Founded
2012
Employees Turnover 3 quarter 2025
Length of Employment
Employee tenure at Hashbang, Inc. shows a diverse range of experience levels:
10% for 1–2 years15% for 3–4 years20% for 5–7 years25% for 8–10 years30% have over 11 years of service at Hashbang, Inc.Contact top employees from
Hashbang, Inc.
Ronald Bourbeau
Sr. Unity Technical Artist / Producer
Mary Doering
Volunteer Concept Artist
Ashley Sarroca
Art Director and Project Manager
Timothy Graupmann
Cocreator on the game: Gravi
Lisa Weeks
Chief Marketing Officer
Brock Boyts
Freelance Character Animator
Clinton Reddie
Senior Developer
Adam Green
Software Developer
William Burgers
Senior Software Engineer
Shana Yuki Osawa
Video Game Composer
Chris Van Compernolle
Character Artist
Marco Williams
CEO / Unity 3D Developer
Richard Chan
Executive Producer
Forrest McCarthy
Unity Developer II
Camden Cecrle
Unity Developer
Erika Amos
Artist
Walker Johnson
3D Animator