Hashbang, Inc.
Hashbang, Inc.

Hashbang, Inc. Information

Contact top employees from Hashbang, Inc.

Summary

Welcome to Hashbang, Inc. We are a Seattle Indie game studio that brought you Gravi, Obslashin', Mage Guard : The Last Grimoire, and Primal Carnage Assault.

Founded in 2013, we kicked of...Show more

Industries

Computer Games

Headquarters Location

Employees Size

10-50 employees

Specialties

Game Development, Game Marketing, Game Design, Game Artistry

Founded

2012

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Organization Website

Employees Turnover 3 quarter 2025

Length of Employment
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Employee tenure at Hashbang, Inc. shows a diverse range of experience levels:
10% for 1–2 years15% for 3–4 years20% for 5–7 years25% for 8–10 years30% have over 11 years of service at Hashbang, Inc.
Contact top employees from Hashbang, Inc.
Ronald Bourbeau
Sr. Unity Technical Artist / Producer
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Mary Doering
Volunteer Concept Artist
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Ashley Sarroca
Art Director and Project Manager
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Timothy Graupmann
Cocreator on the game: Gravi
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Lisa Weeks
Chief Marketing Officer
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Brock Boyts
Freelance Character Animator
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Clinton Reddie
Senior Developer
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Adam Green
Software Developer
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William Burgers
Senior Software Engineer
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Shana Yuki Osawa
Video Game Composer
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Marco Williams
CEO / Unity 3D Developer
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Richard Chan
Executive Producer
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Forrest McCarthy
Unity Developer II
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Camden Cecrle
Unity Developer
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