Archetype Entertainment: Detailed Company Information & Corporate Profile

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Summary

Archetype Entertainment was founded in 2019 and operates as a boutique video‑game studio based in Austin, Texas. With a lean team of 1–10 employees, the company reports annual revenues in the $50 million to $100 million range, underscoring its rapid growth within a highly competitive industry.

Key leaders shape the studio’s creative and technical direction: Brooklyn Morris serves as Technical Cinematic Designer; John Cox is Senior Technical Producer; Tristan Sacramento directs Animation; Robert Vicks leads Systems Animation; Jason Maltby heads Gameplay Animation; Lance Bloomquist is Senior System Engineer; Kalinda Howe manages Executive Assistant & Office Manager duties; Adam Lawson specializes in Gameplay Animation; Darren Kent focuses on Gameplay Engineering; Rob Watkins oversees Game Design as Principal Designer; Muhammad Hilman Beyri programs tools as Senior Tools Programmer; Daniel Leon designs Levels; Hyojong Shin leads Animation Engineering; Jon Jon Matarangas works on Level Design; Kristoffer Tony Kindh is Senior Level Designer; and Cassidy Cummings contributes as Associate Writer.

Archetype Entertainment Websitearchetype-entertainment.com
Social Links
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Industries
Archetype Entertainment Headquarters Address11902 Burnet Road, Austin, Texas, 78758 US
Company Size1-10 employees
TechnologiesNext.js, AWS CloudFront, Turbopack, AWS, Flask, Magento, PHP, Laravel
Founded2019
Estimated Annual Revenue$50M - 100M
Updated:2026-09-30

Competitors

Name
Founded
Type
Employees
-Partnership 25 - 100
2019Privately
Held
10-50
2020- 1-10
2018- 10-50

Estimated Website Traffic

The chart shows a decline in traffic to the archetype-entertainment.com website. In September, traffic decreased to 2894, compared to 2943 in the previous month. The highest traffic in 2026 was recorded in February, reaching 3493 visits.

Workforce Turnover

Number of employees switched from or switched to

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Total employee turnover

Length of Employment

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Archetype Entertainment's workforce includes employees across a wide range of tenure levels.

10% have been with the company for less than 1 year20% have been with the company for 1 to 2 years40% have been with the company for 3 to 4 years20% have been with the company for 5 to 7 years10% have been with the company for more than 11 years

Former Employees: Role Changes

Role at Former Company
Role at New Company
Contact top employees from Archetype Entertainment
Brooklyn Morris
Brooklyn MorrisTechnical Cinematic Designer
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John Cox
John CoxSenior Technical Producer
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Tristan Sacramento
Tristan SacramentoAnimation Director
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Robert Vicks
Robert VicksLead Systems Animator
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Jason Maltby
Jason MaltbyPrincipal Gameplay Animator
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Lance Bloomquist
Lance BloomquistSenior System Engineer
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Kalinda Howe
Kalinda HoweExecutive Assistant & Office Manager
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Adam Lawson
Adam LawsonSenior Gameplay Animator
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Darren Kent
Darren KentSenior Gameplay Engineer
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Rob Watkins
Rob WatkinsPrincipal Game Designer
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Christopher Martinez
Christopher MartinezAssociate Producer
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Muhammad Hilman Beyri
Muhammad Hilman BeyriSenior Tools Programmer
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Daniel Leon
Daniel LeonLevel Designer
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Hyojong Shin
Hyojong ShinLead Animation Engineer
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Kristoffer Tony Kindh
Kristoffer Tony KindhSenior level designer
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Cassidy Cummings
Cassidy CummingsAssociate Writer
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Archetype Entertainment Corporate Information: FAQ

Archetype Entertainment operates in the Video Games industries. More details can be found on the official website: archetype-entertainment.com.
Archetype Entertainment has offices located in Austin, US.
The headquarters of Archetype Entertainment are located in Austin, United States.
Archetype Entertainment currently employs 1-10 people.
Well-known competitors of Archetype Entertainment include Cipher Prime, Moonsworth, MetaZoo and Night Garden Studio.

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