

Rec Room: Detailed Company Information & Corporate Profile
Summary
Rec Room is a Seattle‑based software development company that launched in 2016 and operates independently. With annual revenue between $100 million and $500 million, the firm focuses on virtual reality, augmented reality, social gaming, and cross‑platform titles for PlayStation, Xbox, iOS, and mobile devices.
The company’s technology stack includes Unity, C#, Azure, and game design tools that support user‑generated content and multiplayer experiences. Rec Room’s portfolio spans computer games, mobile games, social games, and immersive VR/AR applications that run on multiple platforms.
Key leaders drive the organization: Cassi Hansen leads People, Oscar Mraz oversees finance, Jeff Spradling heads Online Engineering, Melissa Morgan directs Talent, while Yash Bharganwar focuses on product strategy. Engineers such as David Kahler and Kartik Agaram, along with designers Brandon Bozzi, Myo Strongoli, and Tyler Nilges, shape the company’s creative output.
| Rec Room Website | recroom.com |
| Social Links | |
| Industries | |
| Rec Room Headquarters Address | Seattle, Washington, 98199 US |
| Specialities & Services | Virtual Reality, Social, Augmented Reality, Computer Games, Multi-Player Games, Cross-Platform Games, Software Engineering, Computer Software, Mobile Games, Unity, C#, Azure, PlayStation , iOS, Game Design, User Generated Content, Social Games, XBOX Games |
| SIC Code | 4833 |
| NAICS Code | 515120 Television Broadcasting |
| DMA Code | Seattle Metropolitan Area |
| Founded | 2016 |
| Estimated Annual Revenue | $100M - 500M |
| Operating Status | Independent Company |
| Updated: | 2026-09-17 |
Estimated Website Traffic
The chart shows a growth in traffic to the recroom.com website. In August, traffic increased to 258693, compared to 153970 in the previous month. The highest traffic in 2026 was recorded in August, reaching 258693 visits.
Workforce Turnover
Number of employees switched from or switched to
Length of Employment
Rec Room's workforce includes employees across a wide range of tenure levels.
1% have been with the company for less than 1 year1% have been with the company for 1 to 2 years38% have been with the company for 3 to 4 years2% have been with the company for 5 to 7 years54% have been with the company for 8 to 10 years3% have been with the company for more than 11 yearsCompanies Similar to Rec Room
Rec Room Corporate Information: FAQ
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